Our motivation for this project was to create a 3D model of one of the many
sculptures on campus. Ideally we wanted this model to be complete and fairly
accurate. We also wanted to perform texture mapping on the mesh as well.
The first step was selecting a sculpture to scan. Our goal to create a complete
model limited the choice of statues. For example our first choice was Alma
Mater. Unfortunately the location of the sculpture made it impossible to
scan some of the upper areas without equipment to raise the height of the
scanner. Therefore the resulting model would have had a large hole. The sculpture
we ended up choosing was Le Penseur. Like all of the sculptures we looked
at, there were areas that the scanner could not reach, however in this case
they were small, and could be filled.
To create a 3D textured model of Columbia's famous "Le Penseur",
located in front of Philosophy Hall.
Unusual view of "Le Penseur" - 12/05/02