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Uses of RenderableObject in story.dbcore.admin |
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Classes in story.dbcore.admin that implement RenderableObject | |
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class |
Command
Command class represents a single command interpretable by the db-core through DBCoreInterface. |
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CommandReturn
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class |
CommandSequence
Encapsulates an ordered set (Vector) of Commands. |
class |
CommandType
Manually implemented enum for types. |
class |
HistoryFrameID
An ID number for a HistoryFrame. |
class |
TypeType
Manually implemented enum for types. |
Uses of RenderableObject in story.dbcore.grammars |
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Classes in story.dbcore.grammars that implement RenderableObject | |
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class |
VariableType
Manually implemented enum for types. |
Uses of RenderableObject in story.dbcore.gui |
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Classes in story.dbcore.gui that implement RenderableObject | |
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class |
ProgressNotifier
Companion class for WaitFrame that manages updating the progress bar. |
Uses of RenderableObject in story.dbcore.links |
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Classes in story.dbcore.links that implement RenderableObject | |
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class |
LinkDirection
Manually implemented enum for types. |
class |
LinkLabelAddress
A LinkLabelAddress is a pointer to a particular LinkLabel. |
class |
LinkType
Manually implemented enum for types. |
Uses of RenderableObject in story.dbcore.misc |
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Classes in story.dbcore.misc that implement RenderableObject | |
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class |
ComparisonType
Manually implemented enum for types. |
class |
IDType
Manually implemented enum for types. |
class |
NonReservedID
A light wrapper for strings that adds a semantic meaning that the string is not a system reserved word. |
Uses of RenderableObject in story.dbcore.nodes |
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Classes in story.dbcore.nodes that implement RenderableObject | |
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class |
GenericNode
GenericNode is an abstract class that provides common functionality for all types of Nodes. |
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InstanceNode
InstanceNode is an extension of GenericNode for instances of other nodes. |
class |
NodeAddressSet
A light wrapper for HashSet that only lets NodeAddresss in and out. |
class |
NodeProxy
A reference to a GenericNode. |
class |
NodeType
Manually implemented enum for types. |
Uses of RenderableObject in story.dbcore.parameters |
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Classes in story.dbcore.parameters that implement RenderableObject | |
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class |
ArgumentVector
A vector of objects that are to be interpeted as arguments by a ParameterSet |
Uses of RenderableObject in story.dbcore.repositories |
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Classes in story.dbcore.repositories that implement RenderableObject | |
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class |
RepositoryType
Manually implemented enum for types. |
Uses of RenderableObject in story.scheherazade.admin |
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Classes in story.scheherazade.admin that implement RenderableObject | |
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class |
StoryPoint
Represents a "command" to StoryListener, an assertion for agumenting a Narrative or a question about the Narrative to be answered. |
class |
StoryPointType
Manually implemented enum for types. |
class |
StoryTelling
Encapsulates an ordered set (Vector) of StoryPoints. |
Uses of RenderableObject in story.scheherazade.elements |
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Classes in story.scheherazade.elements that implement RenderableObject | |
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class |
Action
An Action is a physical or psychological change that makes one state differ from another. |
class |
AssignedAction
Pointers to Action which has been assigned to a Transition. |
class |
AssignedActionAddress
An address of an AssignedAction in a Narrative. |
class |
AssignedCondition
A Condition that has been assigned to a State or Transition. |
class |
AssignedConditionAddress
An address of an AssignedCondition in a Narrative. |
class |
AssignedGoal
A Timeline that has been assigned as the Goal of a Character in a State. |
class |
AssignedInterpNode
An interpretative-level node as assigned in the story graph. |
class |
AssignedInterpNodeAddress
An address of an AssignedInterpNode in a Narrative. |
class |
AssignedModifier
Pointers to Action which has been assigned to a Transition. |
class |
AssignedModifierAddress
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class |
AssignedPredicate
An interface for polymorphically dealing with one of several types of assigned predicates. |
class |
Condition
A Condition is a property that can be associated with a character at a state in time. |
class |
ConditionAssocType
Manually implemented enum for types. |
class |
CoreAction
Manually implemented enum for types. |
class |
CoreCondition
Manually implemented enum for types. |
class |
CoreModifier
Manually implemented enum for types. |
class |
DefinedNoun
A Noun that has been defined in a Timeline. |
class |
InvokedState
A State that has been invoked in a Timeline. |
class |
Modifier
A Modifier modifies Actions and Conditions. |
class |
Noun
|
class |
StateTime
This class represents the time that a State occurs, including several variables, such as whether the time is concrete or relative to some other time, and if so, what time it is relative to. |
class |
StateTimeType
Manually implemented enum for types. |
class |
TimelineType
Manually implemented enum for types. |
class |
TransitionTime
A duple of StateTimes that together describe the time index of a Transition between two states. |
class |
ValidAction
An Action that has been shown to be valid within the context of an actual Narrative. |
class |
ValidCondition
A Condition that has been shown to be valid within the context of an actual Narrative. |
class |
ValidModifier
A Modifier that has been shown to be valid within the context of an actual Narrative. |
class |
ValidNoun
A Noun that has been shown to be valid within the context of an actual Narrative. |
class |
ValidTimeline
A TimelineID with PredicateMode metadata. |
Uses of RenderableObject in story.scheherazade.misc |
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Subinterfaces of RenderableObject in story.scheherazade.misc | |
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interface |
InterpElement
Links classes which serve as first-order nodes in the interpretative layer of the story graph. |
Classes in story.scheherazade.misc that implement RenderableObject | |
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class |
ActionType
Extension of GenericScheherID that semantically represents a type of Actions (i.e., a declared abstract Action). |
class |
Activation
Manually implemented enum for types. |
class |
BehaviorType
Extension of GenericScheherID that semantically represents a behavior type. |
class |
CharacterGender
Manually implemented enum for types. |
class |
CharacterType
Extension of GenericScheherID that semantically represents a character type. |
class |
Conditionality
Manually implemented enum for types. |
class |
ConditionType
Extension of GenericScheherID that semantically represents the ID of a Condition. |
class |
ContributorID
Extension of GenericScheherID that semantically represents the ID of an intersection contributor. |
class |
CoreGoal
Manually implemented enum for types. |
class |
GenericNounType
|
class |
GenericScheherID
An abstract class that represents a Scheherazade-specific identifier. |
class |
InterpNodeID
A "name" (unique ID) for an interp node in Scheherazade. |
class |
InterpretativeArcType
Manually implemented enum for types. |
class |
InterpretativeNodeType
Manually implemented enum for types. |
class |
InterpSourceBox
A source box in the interpretative panel. |
class |
InterpValidationErrorType
Manually implemented enum for types. |
class |
LocationType
Extension of GenericScheherID that semantically represents a location type. |
class |
ModifiablePredicates
A set of PredicateFlavor types. |
class |
ModifierScope
Manually implemented enum for types. |
class |
ModifierType
Extension of GenericScheherID that semantically represents the ID of a Modifier. |
class |
NamedNoun
Class to join a ValidNoun with its corresponding name, which may be set as null, for anonymous nouns. |
class |
NarrativeID
Extension of GenericScheherID that semantically represents the ID of a Narrative. |
class |
NounName
Extension of GenericScheherID that semantically represents the name of a Noun. |
class |
NounType
An class for GenericScheherIDs for the noun type classes in particular (locationType, propType, characterType). |
class |
NounWithName
Like a NamedNoun, but for Nouns not yet validated (i.e., loading from file). |
class |
PredicateFlavor
Manually implemented enum for types. |
class |
PropDiscreteness
Manually implemented enum for types. |
class |
PropType
Extension of GenericScheherID that semantically represents a prop type. |
class |
QualityType
Extension of GenericScheherID that semantically represents a quality type. |
class |
ScheherIDType
Manually implemented enum for types. |
class |
SCHPoint
Tuple of integers, representing x and y coordinates. |
class |
SCHVariableTypeSet
A set of SCHVariableTypes. |
class |
TextSpan
Tuple of integers, representing boundaries of substring |
class |
TimelineID
Extension of GenericScheherID that semantically represents the ID of a Timeline. |
Uses of RenderableObject in story.scheherazade.parameters |
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Classes in story.scheherazade.parameters that implement RenderableObject | |
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class |
ActionTemporality
Manually implemented enum for types. |
class |
NullSCHArgument
Something which signifies nothing. |
class |
SCHArguments
A Scheherazade-specific vector of objects that are to be interpeted as arguments by an SCHParameterSet |
class |
SCHParameterSet
A set of SCHParameters. |
class |
SCHVariableType
Manually implemented enum for types. |
class |
SemanticRole
Manually implemented enum for types. |
class |
StoryAssertion
A set of StoryAssertionParameters. |
class |
StoryQuery
A set of StoryQueryParameters. |
Uses of RenderableObject in story.scheherazade.verbalizer |
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Classes in story.scheherazade.verbalizer that implement RenderableObject | |
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class |
AssignedActionSymbol
An object that Verbalizer attaches to a verbalization of an AssignedAction that contains the metadata allowing Virgil to jump to the corresponding symbols that generated the text. |
class |
AssignedConditionSymbol
An object that Verbalizer attaches to a verbalization of an AssignedCondition that contains the metadata allowing Virgil to jump to the corresponding symbols that generated the text. |
class |
AssignedModifierSymbol
An object that Verbalizer attaches to a verbalization of an AssignedModifier that contains the metadata allowing Virgil to jump to the corresponding symbols that generated the text. |
class |
ConditionGrammaticalType
Manually implemented enum for types. |
class |
DiscoursePlan
A Vector of DiscourseCommands |
class |
ModifierGrammaticalType
Manually implemented enum for types. |
class |
NounPlurality
Manually implemented enum for types. |
class |
Perspective
Manually implemented enum for types. |
class |
PunctuationType
Manually implemented enum for types. |
class |
StyleParam
Manually implemented enum for types. |
class |
VerbTense
Manually implemented enum for types. |
Uses of RenderableObject in story.scheherazade.virgil |
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Classes in story.scheherazade.virgil that implement RenderableObject | |
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class |
DefinerMode
Manually implemented enum for types. |
class |
DegreeCategory
Manually implemented enum for types. |
class |
ElementBrowserEvent
Manually implemented enum for types. |
class |
ElementBrowserMode
Manually implemented enum for types. |
class |
PredicateSelectorMode
Manually implemented enum for types. |
class |
VirgilCommand
Represents a "command" to StoryListener, an assertion for agumenting a Narrative or a question about the Narrative to be answered. |
class |
VirgilCommandType
Manually implemented enum for types. |
class |
VirgilFile
Handles Virgil file I/O. |
class |
VisibleStates
A repository of StateTimeSets representing the visible states in the viewers of various timelines. |
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