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Classes in story.scheherazade.elements used by story.scheherazade.admin | |
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Action
An Action is a physical or psychological change that makes one state differ from another. |
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AssignedAction
Pointers to Action which has been assigned to a Transition. |
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AssignedActionAddress
An address of an AssignedAction in a Narrative. |
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AssignedCondition
A Condition that has been assigned to a State or Transition. |
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AssignedConditionAddress
An address of an AssignedCondition in a Narrative. |
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AssignedInterpNode
An interpretative-level node as assigned in the story graph. |
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AssignedModifier
Pointers to Action which has been assigned to a Transition. |
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AssignedModifierAddress
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AssignedPredicate
An interface for polymorphically dealing with one of several types of assigned predicates. |
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AssignedPredicateAddress
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Condition
A Condition is a property that can be associated with a character at a state in time. |
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CoreAction
Manually implemented enum for types. |
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CoreModifier
Manually implemented enum for types. |
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InterpArcSet
A set of InterpArcs. |
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InterpChainLink
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InterpValidationResult
A snapshot of what closure is missing from the interp part of the story graph, that is keeping the graph from fulfilling the theoretical model of a closed graph. |
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NarrativeSymbolTable
This is a master symbol table for Narratives that hashes from SCH-level names (e.g., CharacterName) to their NodeAddress declaration nodes. |
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Noun
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StateTime
This class represents the time that a State occurs, including several variables, such as whether the time is concrete or relative to some other time, and if so, what time it is relative to. |
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StateTimeSet
A set of StateTimes. |
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Timeline
A Timeline is Scheherazade's way of referring to a semantic timeline. |
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TimelineTime
An interface meant to bundle together StateTime and TransitionTime for those functions that can polymorphically take either. |
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TimelineType
Manually implemented enum for types. |
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TransitionTime
A duple of StateTimes that together describe the time index of a Transition between two states. |
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ValidAction
An Action that has been shown to be valid within the context of an actual Narrative. |
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ValidCondition
A Condition that has been shown to be valid within the context of an actual Narrative. |
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ValidModifier
A Modifier that has been shown to be valid within the context of an actual Narrative. |
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ValidNoun
A Noun that has been shown to be valid within the context of an actual Narrative. |
Classes in story.scheherazade.elements used by story.scheherazade.analysis | |
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AssignedPredicate
An interface for polymorphically dealing with one of several types of assigned predicates. |
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Timeline
A Timeline is Scheherazade's way of referring to a semantic timeline. |
Classes in story.scheherazade.elements used by story.scheherazade.elements | |
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Action
An Action is a physical or psychological change that makes one state differ from another. |
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AssignedAction
Pointers to Action which has been assigned to a Transition. |
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AssignedActionAddress
An address of an AssignedAction in a Narrative. |
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AssignedCondition
A Condition that has been assigned to a State or Transition. |
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AssignedConditionAddress
An address of an AssignedCondition in a Narrative. |
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AssignedInterpNode
An interpretative-level node as assigned in the story graph. |
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AssignedModifier
Pointers to Action which has been assigned to a Transition. |
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AssignedModifierAddress
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AssignedPredicate
An interface for polymorphically dealing with one of several types of assigned predicates. |
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AssignedPredicateAddress
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Condition
A Condition is a property that can be associated with a character at a state in time. |
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ConditionAssocType
Manually implemented enum for types. |
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CoreAction
Manually implemented enum for types. |
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CoreCondition
Manually implemented enum for types. |
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CoreModifier
Manually implemented enum for types. |
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InterpArc
An arc between two InterpElements. |
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InterpArcSet
A set of InterpArcs. |
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InterpChainLink
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InterpValidationError
A closure error in the story graph. |
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InterpValidationResult
A snapshot of what closure is missing from the interp part of the story graph, that is keeping the graph from fulfilling the theoretical model of a closed graph. |
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Modifier
A Modifier modifies Actions and Conditions. |
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Narrative
A single Narrative. |
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NarrativeSymbolTable
This is a master symbol table for Narratives that hashes from SCH-level names (e.g., CharacterName) to their NodeAddress declaration nodes. |
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Noun
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Predicate
An interface for the Valid classes, which all represent predicates |
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StateTime
This class represents the time that a State occurs, including several variables, such as whether the time is concrete or relative to some other time, and if so, what time it is relative to. |
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StateTimeSet
A set of StateTimes. |
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StateTimeType
Manually implemented enum for types. |
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Timeline
A Timeline is Scheherazade's way of referring to a semantic timeline. |
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TimelineIndex
TimelineIndex allows storage and random access of Timeline objects. |
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TimelineTime
An interface meant to bundle together StateTime and TransitionTime for those functions that can polymorphically take either. |
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TimelineType
Manually implemented enum for types. |
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TransitionTime
A duple of StateTimes that together describe the time index of a Transition between two states. |
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TransitionTimePair
A pair of TransitionTimes. |
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ValidAction
An Action that has been shown to be valid within the context of an actual Narrative. |
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ValidCondition
A Condition that has been shown to be valid within the context of an actual Narrative. |
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ValidModifier
A Modifier that has been shown to be valid within the context of an actual Narrative. |
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ValidNoun
A Noun that has been shown to be valid within the context of an actual Narrative. |
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ValidPredicate
An interface for the Valid classes, which all represent predicates which have been validated. |
Classes in story.scheherazade.elements used by story.scheherazade.exceptions | |
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AssignedAction
Pointers to Action which has been assigned to a Transition. |
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AssignedCondition
A Condition that has been assigned to a State or Transition. |
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AssignedModifier
Pointers to Action which has been assigned to a Transition. |
Classes in story.scheherazade.elements used by story.scheherazade.grammars | |
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Action
An Action is a physical or psychological change that makes one state differ from another. |
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AssignedActionAddress
An address of an AssignedAction in a Narrative. |
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AssignedConditionAddress
An address of an AssignedCondition in a Narrative. |
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AssignedModifierAddress
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Condition
A Condition is a property that can be associated with a character at a state in time. |
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Modifier
A Modifier modifies Actions and Conditions. |
Classes in story.scheherazade.elements used by story.scheherazade.misc | |
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Action
An Action is a physical or psychological change that makes one state differ from another. |
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AssignedAction
Pointers to Action which has been assigned to a Transition. |
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AssignedCondition
A Condition that has been assigned to a State or Transition. |
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AssignedInterpNode
An interpretative-level node as assigned in the story graph. |
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AssignedModifier
Pointers to Action which has been assigned to a Transition. |
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AssignedPredicate
An interface for polymorphically dealing with one of several types of assigned predicates. |
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AssignedPredicateAddress
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CoreAction
Manually implemented enum for types. |
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CoreCondition
Manually implemented enum for types. |
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CoreModifier
Manually implemented enum for types. |
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InterpChainLink
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Noun
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Predicate
An interface for the Valid classes, which all represent predicates |
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StateTime
This class represents the time that a State occurs, including several variables, such as whether the time is concrete or relative to some other time, and if so, what time it is relative to. |
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TimelineTime
An interface meant to bundle together StateTime and TransitionTime for those functions that can polymorphically take either. |
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TransitionTime
A duple of StateTimes that together describe the time index of a Transition between two states. |
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ValidCondition
A Condition that has been shown to be valid within the context of an actual Narrative. |
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ValidNoun
A Noun that has been shown to be valid within the context of an actual Narrative. |
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ValidPredicate
An interface for the Valid classes, which all represent predicates which have been validated. |
Classes in story.scheherazade.elements used by story.scheherazade.parameters | |
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StateTime
This class represents the time that a State occurs, including several variables, such as whether the time is concrete or relative to some other time, and if so, what time it is relative to. |
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Timeline
A Timeline is Scheherazade's way of referring to a semantic timeline. |
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TransitionTime
A duple of StateTimes that together describe the time index of a Transition between two states. |
Classes in story.scheherazade.elements used by story.scheherazade.verbalizer | |
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Action
An Action is a physical or psychological change that makes one state differ from another. |
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AssignedAction
Pointers to Action which has been assigned to a Transition. |
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AssignedCondition
A Condition that has been assigned to a State or Transition. |
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AssignedInterpNode
An interpretative-level node as assigned in the story graph. |
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AssignedModifier
Pointers to Action which has been assigned to a Transition. |
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Condition
A Condition is a property that can be associated with a character at a state in time. |
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CoreAction
Manually implemented enum for types. |
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CoreCondition
Manually implemented enum for types. |
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CoreModifier
Manually implemented enum for types. |
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InterpChainLink
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StateTime
This class represents the time that a State occurs, including several variables, such as whether the time is concrete or relative to some other time, and if so, what time it is relative to. |
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TimelineTime
An interface meant to bundle together StateTime and TransitionTime for those functions that can polymorphically take either. |
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TransitionTime
A duple of StateTimes that together describe the time index of a Transition between two states. |
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ValidModifier
A Modifier that has been shown to be valid within the context of an actual Narrative. |
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ValidPredicate
An interface for the Valid classes, which all represent predicates which have been validated. |
Classes in story.scheherazade.elements used by story.scheherazade.virgil | |
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AssignedAction
Pointers to Action which has been assigned to a Transition. |
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AssignedCondition
A Condition that has been assigned to a State or Transition. |
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InterpValidationResult
A snapshot of what closure is missing from the interp part of the story graph, that is keeping the graph from fulfilling the theoretical model of a closed graph. |
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StateTime
This class represents the time that a State occurs, including several variables, such as whether the time is concrete or relative to some other time, and if so, what time it is relative to. |
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StateTimeSet
A set of StateTimes. |
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TimelineTime
An interface meant to bundle together StateTime and TransitionTime for those functions that can polymorphically take either. |
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TransitionTime
A duple of StateTimes that together describe the time index of a Transition between two states. |
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