Virgil-Configuration:0 UID:A118 Source-Story-ID: The Serpent and The Eagle VisibleStates:reality:#StateTimeType.present;-1.0,#StateTimeType.present;0.0,#StateTimeType.present;1.0,#StateTimeType.present;2.0,#StateTimeType.present;3.0,#StateTimeType.present;4.0,#StateTimeType.present;5.0,#StateTimeType.present;6.0,#StateTimeType.present;7.0 defineCharacter(=reality=, """"(CharacterGender.male)"", NULL); redefineCharacter(=reality=, "anon_eagle;bird of Jove(CharacterGender.male)_1", NULL, """"(CharacterGender.male)""); defineCharacter(=reality=, """"(CharacterGender.male)"", NULL); defineCharacter(=reality=, """"(CharacterGender.male)"", NULL); defineProp(=reality=, $$$$()$$, NULL); assignCondition(=reality=, #StateTimeType.property;PROPERTY, [[5:ownSomething("anon_countryman(CharacterGender.male)_1", $anon_water jug()_1$)]]); defineProp(=reality=, $$$$()$$, NULL); assignCondition(=reality=, #StateTimeType.property;PROPERTY, [[5:hasSomething("anon_snake;serpent;ophidian_2(CharacterGender.male)_1", $anon_snake venom()_1$)]]); defineProp(=reality=, $$$$($$$$()$$, ())$$, NULL); assignCondition(=reality=, #StateTimeType.property;PROPERTY, [[5:hasSomething("anon_eagle;bird of Jove(CharacterGender.male)_1", $anon_GROUP(talon(), ())_1$)]]); assignAction(=reality=, #StateTimeType.present;-1.0==>#StateTimeType.unbounded;*, **5:swoop_a_character_or_prop_swoops_onto_something("anon_eagle;bird of Jove(CharacterGender.male)_1", "anon_snake;serpent;ophidian_2(CharacterGender.male)_1")**); reassignAction(=reality=, {#StateTimeType.present;-1.0==>#StateTimeType.unbounded;*: **5:swoop_a_character_or_prop_swoops_onto_something("anon_eagle;bird of Jove(CharacterGender.male)_1", "anon_snake;serpent;ophidian_2(CharacterGender.male)_1")**}, #StateTimeType.present;-1.0==>#StateTimeType.present;1.0); assignAction(=reality=, #StateTimeType.present;-1.0==>#StateTimeType.unbounded;*, **5:grab_a_character_grabs_a_character_or_prop("anon_eagle;bird of Jove(CharacterGender.male)_1", "anon_snake;serpent;ophidian_2(CharacterGender.male)_1")**); assignModifier(=reality=, {#StateTimeType.present;-1.0==>#StateTimeType.unbounded;*: **5:grab_a_character_grabs_a_character_or_prop("anon_eagle;bird of Jove(CharacterGender.male)_1", "anon_snake;serpent;ophidian_2(CharacterGender.male)_1")**}, ^^withProp($anon_GROUP(talon(), ())_1$)^^, ModifierScope.entire); assignModifier(=reality=, {#StateTimeType.present;-1.0==>#StateTimeType.unbounded;*: **5:grab_a_character_grabs_a_character_or_prop("anon_eagle;bird of Jove(CharacterGender.male)_1", "anon_snake;serpent;ophidian_2(CharacterGender.male)_1")**}, ^^becauseAction(**5:want_a_character_wants_of_to_do_an_action("anon_eagle;bird of Jove(CharacterGender.male)_1", **5:devour_a_character_devours_a_character_or_prop("anon_eagle;bird of Jove(CharacterGender.male)_1", "anon_snake;serpent;ophidian_2(CharacterGender.male)_1")**)**)^^, ModifierScope.entire); reassignAction(=reality=, {#StateTimeType.present;-1.0==>#StateTimeType.unbounded;*: **5:grab_a_character_grabs_a_character_or_prop("anon_eagle;bird of Jove(CharacterGender.male)_1", "anon_snake;serpent;ophidian_2(CharacterGender.male)_1")**}, #StateTimeType.present;0.0==>#StateTimeType.unbounded;*); assignAction(=reality=, #StateTimeType.present;1.0==>#StateTimeType.present;2.0, **5:conditionBegins([[5:fast-adj1649("anon_snake;serpent;ophidian_2(CharacterGender.male)_1")]])**); assignAction(=reality=, #StateTimeType.present;1.0==>#StateTimeType.present;2.0, **5:seize_a_character_seizes_a_character_or_prop("anon_snake;serpent;ophidian_2(CharacterGender.male)_1", "anon_eagle;bird of Jove(CharacterGender.male)_1")**); assignAction(=reality=, #StateTimeType.present;1.0==>#StateTimeType.present;2.0, **5:fight_a_character_fights_with_a_character("anon_snake;serpent;ophidian_2(CharacterGender.male)_1", "anon_eagle;bird of Jove(CharacterGender.male)_1")**); assignAction(=reality=, #StateTimeType.present;2.0==>#StateTimeType.present;3.0, **5:see_a_character_sees_how_an_action_happened("anon_countryman(CharacterGender.male)_1", **5:fight_a_character_fights_with_a_character("anon_eagle;bird of Jove(CharacterGender.male)_1", "anon_snake;serpent;ophidian_2(CharacterGender.male)_1")**)**); assignAction(=reality=, #StateTimeType.present;3.0==>#StateTimeType.present;4.0, **5:assist_a_character_assists_a_character_of_to_do_an_action("anon_countryman(CharacterGender.male)_1", "anon_eagle;bird of Jove(CharacterGender.male)_1", **5:escape_a_character_or_prop_escapes("anon_eagle;bird of Jove(CharacterGender.male)_1")**)**); assignAction(=reality=, #StateTimeType.present;4.0==>#StateTimeType.present;5.0, **5:retaliate_a_character_retaliates_against_a_character("anon_snake;serpent;ophidian_2(CharacterGender.male)_1", "anon_countryman(CharacterGender.male)_1")**); assignAction(=reality=, #StateTimeType.present;4.0==>#StateTimeType.present;5.0, **5:conditionBegins([[5:angry-adj553("anon_snake;serpent;ophidian_2(CharacterGender.male)_1")]])**); swapActionCreationTimes(=reality=, {#StateTimeType.present;4.0==>#StateTimeType.present;5.0: **5:retaliate_a_character_retaliates_against_a_character("anon_snake;serpent;ophidian_2(CharacterGender.male)_1", "anon_countryman(CharacterGender.male)_1")**}, {#StateTimeType.present;4.0==>#StateTimeType.present;5.0: **5:conditionBegins([[5:angry-adj553("anon_snake;serpent;ophidian_2(CharacterGender.male)_1")]])**}); assignAction(=reality=, #StateTimeType.present;4.0==>#StateTimeType.present;5.0, **5:spit_a_character_spits_a_character_or_prop_in_something("anon_snake;serpent;ophidian_2(CharacterGender.male)_1", $anon_snake venom()_1$, $anon_water jug()_1$)**); assignAction(=reality=, #StateTimeType.present;5.0==>#StateTimeType.present;6.0, **5:conditionBegins([[5:thirsty-adj34("anon_countryman(CharacterGender.male)_1")]])**); defineProp(=reality=, $$$$()$$, NULL); assignCondition(=reality=, #StateTimeType.property;PROPERTY, [[5:inside($anon_water_4()_1$, $anon_water jug()_1$)]]); assignAction(=reality=, #StateTimeType.present;5.0==>#StateTimeType.present;6.0, **5:want_a_character_wants_of_to_do_an_action("anon_countryman(CharacterGender.male)_1", **5:drink_a_character_drinks_a_character_or_prop("anon_countryman(CharacterGender.male)_1", $anon_water_4()_1$)**)**); redefineAction(=reality=, {#StateTimeType.present;4.0==>#StateTimeType.present;5.0: **5:spit_a_character_spits_a_character_or_prop_in_something("anon_snake;serpent;ophidian_2(CharacterGender.male)_1", $anon_snake venom()_1$, $anon_water jug()_1$)**}, **5:spit_a_character_spits_a_character_or_prop_in_something("anon_snake;serpent;ophidian_2(CharacterGender.male)_1", $anon_snake venom()_1$, $anon_water_4()_1$)**); assignAction(=reality=, #StateTimeType.present;6.0==>#StateTimeType.present;7.0, **5:knock_a_character_knocks_a_character_or_prop_away_from_something("anon_eagle;bird of Jove(CharacterGender.male)_1", $anon_water jug()_1$, "anon_countryman(CharacterGender.male)_1")**); defineLocation(=reality=, @@@@()@@, NULL); assignAction(=reality=, #StateTimeType.present;6.0==>#StateTimeType.present;7.0, **5:spill_a_character_or_prop_spills_on_something($anon_water_4()_1$, @anon_ground-manual()_1@)**);